GameIS active
The Israeli game dev community. Founding member; still active.
Projects
Studios founded and ventures built.
The Israeli game dev community. Founding member; still active.
Demoscene group. Coded MOVEMENT'96 demo party releases. Ran CFXweb portal.
Productions I'm credited on or co-coded:
Most of the original sources are still on a SyQuest cartridge somewhere. If they ever boot again I'll mirror them here.
AI-powered game development platform for Godot. Describe a mechanic, get a working scene.
The platform ships in three layers: an LLM orchestrator that breaks intent into Godot-native tasks, a scene compiler that emits real GDScript and resources, and a review pass that lets the human edit anything before it lands in the project.
Long-term thesis: the value isn't in generation, it's in the iteration loop. The system that lets a designer try eight variations of a mechanic in an afternoon beats the one that nails a perfect first draft in twenty minutes.
Hebrew-language fact-checking tool. Paste a claim, get sourced context.